After playing some eurogames and taking the suggestions from the BoardGameGeek thread, here is what I have so far:
I. Components:
A. Module Tiles – users connect random tiles taken from a bag (like Alhambra) to represent modules of the application. (It’s random because we’re simulating the random whims of a fickle-minded client.)
1. Screens
2. Presentation Layer Module
3. [...]
